Writing about technology, games, entertainment, and media (among many other things) for everyone from The New York Times Magazine to Wired, the Financial Times, Salon, and many more. Author of a book on online games and virtual worlds. Other stuff.
A celebration of H.G. Wells's Little Wars, the first commercial rules for miniature wargaming, published a century ago.
A couple of years ago, just before Dan Hammans dropped out of high school, his guidance counselor told him that he would never earn more than $15,000 a year, that he would never hold a job for more than six months at a time and that, to put it plainly, he would never amount to anything. ”He pretty much told me I was a loser,” Dan says. He is sitting in his 1999 Mitsubishi Eclipse, which is fire-engine red, cost $23,000 and boasts 210 horsepower off the factory floor — though with Dan’s modifications, that’s up to 260. Dan is on his way home from a job at which he earns roughly $1,600 every two weeks, or about $25,000 more each year than a certain Mr. Sternberg of Gilbert High School in Iowa would have thought possible.
Most reviews of computer games cover only the bells and whistles: how quick was the action, how cool the villains, how original the stor...